Who We Are

THE FOUNDERS

John, Mark and Phil met while working at The Irregular Corporation, an indie developer and publisher in the Mediatonic group. They’ve recently left their jobs at Epic Games to focus on their dream of founding Studio 568.

John Duffill

A veteran game designer of 17 years - John’s CV includes stints at Lionhead, Natural Motion, The Irregular Corporation and Epic Games. Starting in QA, he moved to design in 2007 just as the mobile game movement began, working with franchises such as Metal Gear Solid, Biohazard and Call of Duty.

In 2016 he moved into publishing, where he helped many titles succeed, including Mars Horizon and Going Medieval. John was also a co-creator of the indie smash hit franchise PC Building Simulator.

Mark Sheehan

Mark is a creative engineer with over 20 years experience prototyping and shipping games at Natural Motion, The Irregular Corporation and Epic Games.

Mark shipped many mobile versions of popular franchises in the early days of mobile, including Need For Speed, PGR and Final Fantasy and, as mobile matured, was Technical Director for Bafta-nominated mobile RTS Dawn Of Titans.

At The Irregular Corporation, Mark was in charge of prototyping features across titles, as well as being the original engineer on the multi-million selling indie hit, PC Building Simulator.

Phil Clandillon

A creative producer and product person, Phil has over 20 years experience across games, music, advertising and marketing, most recently as Product Development Director at Epic Games.

His previous projects include indie cult hit Riff Racer, Radiohead's groundbreaking KID A MNESIA EXHIBITION and the Amateur Surgeon series for Adult Swim.

At The Irregular Corporation, Phil built a team around PC Building Simulator, taking it from a hit title to a franchise with gross revenue north of $30m.

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